Wave VR
Release Notes
About VIVE Wave
Wave Native SDK
Native SDK Getting Started
SDK Overview
Configure App Capabilities
Tutorials
Wave Unity SDK
Unity Plugin Getting Started
Unity Samples
Simplest Sample: Control a Cube
WaveVR_ControllerLoader
WaveVR_Beam
WaveVR_CameraTexture
WaveVR_Controller
WaveVR_ControllerPointer
WaveVR_ControllerInputModule
WaveVR_ControllerManager
WaveVR_PermissionManager
WaveVR_PoseTracker
WaveVR_Reticle
WaveVR_Utils
WaveVR_Raycast
WaveVR_Resource
ControllerConnectionStateReactor
WaveVR_Gaze
WaveVR_IME
WaveVR System Events
WaveVR_Arena
WaveVR_EventSystem
Porting Guide
Porting from SDK 2.0.25
Wave PluginKit SDK
VRDeviceService
VRDevice Guide
PluginKit SDK Tutorials
Wave OEM SDK
Wave VR
Docs
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Wave Native SDK
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SDK Overview
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WVR System
WVR System
ΒΆ
The interface to get the system status of VR runtime.
#include <wvr/wvr_system.h>
WVR_IsInputFocusCapturedBySystem